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Mirage

Server Changelog

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Changelog - 6/11/2018

General:

  • Fixed guests can't talk in language chats (they can't change it if they're not logged in)
  • Added /lang none - resets your language
  • Prices were changed
  • Added automated donator rewards

 

Arenas:

  • Added Nitro modes in Race & DD (Beta)
  • - /nos [normal || nfs || hybrid]
  • Added time bar in training arenas
  • All alive players will be killed when the time is up now (added to all arenas except Race)
  • New rewards system
  • Added rewards for finishing maps
  • Fixed training arenas to notify broken maps
  • Deathmatch & Old School now have a hunter fight time of 3 minutes
  • Shooter: Jump is now based on ground detection

 

User Interface:

  • Fixed panel scrolling to top instantly
  • Fixed race checkpoints being synced a bit weird while spectating
  • Radar shows two checkpoints now
  • Removed toptimes being displayed automatically when someone gets a toptime (players were complaining)
  • Fixed toptimes (personal toptime wasn't centered)
  • Fixed double toptimes (#8 + personal best)
  • Fixed "Guest" countries
  • Players are always visible on radar now (Even with car hide enabled)

 

Garage:

  • Body parts are $200K now
  • Stickers are $150K now
  • Colors are $15K now
  • Fixed small issues from garage, overlays and neons
  • Like 30

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Changelog - 6/12/2018

General:

  • Minor updates on the API
  • Fixed rewards not being given when the time is up
  • Added sound notification for PM

 

Arenas:

  • Added kill rewards in DD, Shooter and Hunter arenas
  • Eliminating a player in Shooter now repairs you
  • Fire does not damage players in Shooter anymore

 

Race pickups:

  • Fixed nitro pickups not working after taking a vehicle change pickup

 

Donators:

  • Added a dollar symbol in scoreboard to represent premium members
  • Fixed minor issues with the donation rewards
  • (WEB) Added donation packages
  • Like 10

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Changelog - 6/18/2018, thanks to @DizzasTeR

General:

  • Fixed minor issues from car-hider
  • Upgraded our mapmanager for dynamic nodes support (Fix for maps missing tracks)
  • Upgraded our scriptloader to be more fragile so that it does not completely stop broken scripts
  • Added anti-smoke in settings for low-end PCs (Available in Settings tab)
  • Updated kill detector to only count shooter kills that were done via projectiles
  • Global and Arena chats can now be toggled on/off in Settings tab
  • Added /song (Depends if the music you are listening to has meta tags)
  • Added a setting to toggle Speed-o-Meter
  • Added a setting to toggle player blips on radar even with carhide on
  • Added a setting to toggle projectiles on radar (Blips for hunter/shooter rockets)

 

Arenas:

  • Updated rewards to a more balanced value in all arenas
  • Added spawn kill protection for Hunter, Shooter and Shooter: Jump arenas
  • You can't shoot anymore in Hunter arena if the spawn protection is enabled
  • Added anti-KMZ for shooter (Under BETA, may not be stable) (Removed till further update)
  • Updated nitro script to properly save and load user settings (/nos modes)
  • Improved UI for Training arenas
  • Checkpoints are being reset when you finish a map in Race Training now

 

User Interface:

  • Removed blips from radar again when the car hide is enabled (for performance optimization)
  • Fixed players list being updated without checking the search filter
  • Updated radar nitro bar to match with nitro modes
  • Added speedometer (can be disabled from F7 > Settings)
  • Added scrollbar in scoreboard
  • Fixed a small rare issue where it was not possible to select a map in the map shop to purchase

 

Garage:

  • Added new garage store item: Rocket colors
  • Added new garage store item: Player Skins
  • Added 22 new DVOs
  • Added "rate" parameter for all DVOs (Changes animation speed)
  • Fixed minor issues from overlays tab at garage
  • Like 20

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